Friday, August 13, 2010

Dragon Viking High Res Zbrush Model


I took the low poly model to Zbrush to start sculpting the nice detail to the highres model. I want to create a simple pipeline of using the detail model from Zbrush to create all of the texture maps. So, I painted all of the textures in Zbrush and export them out with different matcap materials to later composite in Photoshop. 

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